Hi, I'm Nick, a senior outcome engineer at .
I'm a senior outcome engineer who's worked at companies including IBM, Lockheed Martin, Space, Apple, and Fly Blackbird (acquired by SurfAir).
I hold a Master of Science in Computer Science from Georgia Institute of Technology and a Bachelor of Arts in Computer Science from Cornell College. I'm passionate about making the world better through software.
Projects
Featured open-source tools
prr
Run AI-powered code reviews on GitHub pull requests. Outputs structured, human-readable markdown comments for easy copy-paste into GitHub.
distill
Compact technical books, documentation, and reference material into agent-optimized markdown. Outputs structured context repos that plug directly into Warp, Claude Code, or any agent that reads markdown.
fugue
Incognito mode for AI coding agents. Runs Claude, Codex, Gemini, and more in ephemeral, isolated environments — no credentials, caches, telemetry, or transcripts persist after the session.
airlock
Disposable browser isolation on your own machine. Open links in short-lived, containerized browser sessions via a web dashboard or browser extension — no cloud services.
Less watching.
More building.
Get out of the tutorial loop. Build real tools, explore new ideas, and sharpen your skills in your own editor.
Find your next challengeIntermediate
Key-value storage, persistence, and network protocols.
- Data structures
- Networking
- Persistence
Every challenge includes a reference solution. Build your version, then compare.
Free to explore. No account. Just you and your editor.
Less friction. More building.
Small tools.
Bigger possibilities.
Open-source tools for coding agents, Mac workflows, and the everyday work between an idea and a release.
Explore the labOpen source. Made to be useful.
- 01An idea worth trying
- 02A tool that gets it done
- 03More room to build
idea → workflow → possibility
Small engine. Whole worlds.
Build 2D pixel games in Java. Bring your next world to life.
Explore the engineBuilt with Transmute Core

See the engine in action: a Minicraft+ adaptation with survival and LAN multiplayer.
Explore MinicraftClient work
Selected websitesNotes
Recent writing
What Happens When You Type 'google.com' and Press Enter?
Jan 25, 2026/6 min read/
The Terraform Chicken and Egg Problem: IaC or Architecture First?
Jan 16, 2026/6 min read/
Building an OpenAI-Powered Chat Assistant with Streaming Support
Dec 21, 2025/11 min read/
The 80% Problem: Modern JavaScript Dependency Bloat
Dec 15, 2025/8 min read/
Git's Hidden Superpowers: Reflog, Filter-Tree, Amend, and Conflict Resolution
Dec 10, 2025/9 min read/







